Friday, July 1, 2016

Xbox Scorpio: The End of Console Generations?

Microsoft's Project Scorpio Is Blurring The Lines Between Console & PC
Project Scorpio E3 2016
 At this years E3 Microsoft dropped a bomb. A 4K ready, GTX1080 Titan equipped bomb. The Xbox Scorpio is the first console to be released with the best available graphics card & that is only fraction of the amazing specs that were touted at E3. The console is hitting stores with an 8-core CPU, 6 teraflops of graphics power & 320Gb/s of memory bandwidth. With this hardware, the Scorpio is going to be capable of competing with gaming PC's at a price point far below. To give you a comparison, the PS4 can hit speeds of 176GB/s & the Xbox One can hit just 68GB/s. Estimates for the price on release range around $600.


Beyond the technical specs, Microsoft has already assuaged the woes of Xbox One users. All new content is going to be compatible with all of Microsoft's hardware. Phil Spencer, Microsoft's head of Xbox, said that Microsoft intends to add to the community without forcing users to buy into the new hardware releases. Xbox Scorpio & Xbox One games will also work on the Windows 10. Microsoft is creating a platform where users can move seamlessly between their hardware.

With the Scorpio's announcement & the upcoming holiday release date of the PS4K, are we seeing an end to console generations as we know them? PC gamers have enjoyed the freedom of playing old games on new hardware for years. Now with this next console iteration, we are seeing console platforms begin to take from the PC playbook. Given the specs of the new consoles & the upcoming release of VR for both Sony & Microsoft platforms, console users have more reasons than ever to avoid paying the high cost of a gaming PC.

 
Any thoughts on the upcoming consoles? Let us know.


Justin Asaya is the lead writer at The Gaming Room © 
When he's not writing, he's streaming new games & content on Twitch @TheAsaya 

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